cfg","path":"cfg/aliases. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. mat_specular and mat_bumpmap both set to 0. Nov 2, 2012 @ 7:46am. 0. AlexDellaLameChap • 3 yr. cfg in cfg folder and type in mat_specular 0 1. A: Go into the console and put in "mat_specular 0" without the quotes. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game. The game runs this at start-up. try mat_specular 1. I had problems porting Rumford, I'll try to fix it when I come back. r/tf2 • PSA: Bots are now picking other classes and votekicking real players, only saying "f1 its a bot" in chat (they say. type buildcubemaps in console 4. add it to your autoexec file in: WINDOWS (C:) > Program Files (x86) > Steam > Steamapps > common > Team Fortress 2 > tf > cfg. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. If you add a ton of commands like the ones in this thread and they fuck your game up, open your library, go to TF2 properties, and add -autoconfig in launch options. Never. Q: "Open command window here" is not an. mat_specular 0. However, that came a long with some unwanted side effects, which is, some items that are normally "shiny" just look really glitchy and strange (orange and mottled) Examples: This is what the corpse of a spy-cicle backstab looks like with mat_specular 1. 5 has no FPS boost and just makes the game look much worse mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. just having high models/textures with phong/bumpmaps on with 1-2 worldlights gets you pretty solid visual quality without a massive hit to frames. Essentially, this affects the lighting and shadows on weapons and characters. Go to tf2 r/tf2 • by. Features:{"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"installers","path":"installers","contentType":"directory"},{"name":"convertframes","path. Team Fortress 2 > Guides > Green_bannana's Guides . Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. Fight wave after wave of Gray Mann's robot army in this brand new map, inspired by the invasion of Normandy on D-Day June 6th, 1944. Day 1 0 ETF2L 6v6 Summer 2023 Div2 Grand Finals: 3 Steps Backs vs. use mat_specular 0 and mat_bumpmap 1. This reduces my fps from 90 to like 50. Note. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. it's because mat_phong completely wrecks australium weapons. Steam Community: Team Fortress 2. Just be aware that while disabling phong shading (mat_phong 0) does increase the cell-shaded 'cartoony' looks of classes that has its charm, it breaks certain things - Australium weapons look like entirely made of brass, the frozen corpses of Spy. Coins. What it is. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 1 // MAKES UBER SHINY. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency. Click on the "Local Files" tab at the top of the Properties window. 8. . Having problems with mat_specular 1/0 Okay, so one day I was messing around with dx levels and when I was done, some annoying things happened. 43 votes, 16 comments. Medium End PC: Use 'High'. Per page: 15 30 50. The mat_fastspecular console variable doesn't work at all. mat_hdr_enabled 0. tf2pickup. mat_phong 0 — очень важная команда, убирает назойливый блеск с моделей, благодаря чему игра выглядит гораздо красивее Команды для настройки текстур: mat_picmip -10 — максимальная детализация моделей mp_usehwmmodels 1 —. It's not quite dxlevel 81, but it's sorta close: mat_phong 0 // Disable phong for flatter shading mat_disable_lightwarp 1 // Disable light warps mat_reducefillrate 1 // Simplify material shading and use some DX8 features mat_hdr_level 0 // LDR r_cheapwaterstart 0 // The distance at which transitionary cheap water starts. More responsive? In TF2, technically, but that's not the blanket statement people think it is - it only applies at all when the game's update loop is tied to the render loop. Feature Request Team Fortress 2. To build your cubemaps, open the console with TF2 open and fire in the following commands one after the after:-mat_specular 0-map <mapname>(Load your map)-buildcubemaps-mat_specular 1-disconnect-map <mapname>(Load a different level; clears texture cache)-map <mapname>(Load you map again)Go to tf2 r/tf2 • by. That will also remove shininess on objects, though. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Kinda weird how both the TF2 wiki and the Valve developer wiki for TF2's console. "0" ) cheat The weird thing is that I can't change it back to 0, it always comes back to 1 What did it say sv_cheats was set to? If cheats are disabled, then you might need to re-enable them to access the command to disable fullbright, since some commands retain their effects even after setting sv_cheats back to 0. I'm using +mat_phong 0 +mat_specular 0 but they don't work in comp. wikipedia. Having great gamesense with engineer (knowing ammo placement, winning 1v1s, etc) Voting closed. No its not cheating,and its vac ban. buildcubemaps. i ♥♥♥♥♥♥♥ got frozze when i typed MAT_SPECULAR 0 #3. mat_specular 0 fixes the "australium knife look like big solid gold pieces of shit" problem. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. 1 for better visuals. Converted & Re-uploaded from the Team Fortress 2 Workshop. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. Lobby doors automatically shut after four seconds. The mat_fastspecular console variable doesn't work at all. Poster for a modern take on the TF2 Mercs. This command will disable reflections. The jayhyunpae tf2 settings page has been viewed for 5. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. if mat_specular is 1 change it to 0) in console. Created by The Freakin' Scout's A Spy! Original Team. 7400] is out now on all platforms: Android, iOS and Steam (PC/Mac). mat_phong 1; mat_specular 0; mat_bumpmap 1Well, mastercomfig low profile should disable mat_phong and mat_specular. A Team Fortress 2 (TF2) Mod in the Packs category, submitted. I've lowered my texture and model details and a bunch of other video settings quite low. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. #8. You can read more about it here or here [en. The cubemaps will be built and then the level will reload, and then when you are back in the game type mat_specular 1 to see your new reflections. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more cartoony, somewhat like the original TF2 trailers. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. After nine years in… Advertisement Coins. Unlike in TF2, you don't have to build cubemaps 'for. Some of those VPK's will change the look of the game. Disable Steam Cloud for TF2. Getting an extra 5 fps from disabling some random material effect only serves to. You can lower. Seems that the map (which has no cubemap) is trying to apply said missing cubemap over all models. He appeared not only in Team Fortress 2, but many other games, shows, and movies, such as Star Fox 64, Age of Empires, The Chocolate War and director appeared in over 300 different shows. If the cameraman hammer is white, then write mat_specular 0 to the console - Upgraded Titan Cameraman - TV Woman - Skibidi Collector - Flashlight Mecha BOSS - Flashlightman (small and big)If you're asking a question make sure to set the thread type to be a question!Setting this to 0 on dx9 will cause // a strange `shine' effect to appear on all players. also don't forget read_the_♥♥♥♥ing_date 1In the console, enter. The gold on the non-phong'ed aussies is a specular effect. turn it back to the way the game usually runs and it should look better. mat_specular 0 (and mat_bumpmap) mayyybe. All gists Back to GitHub Sign in Sign up. 0. There are 2 ways to fix this. Click on "Browse Local Files" to open the folder containing the game files. Skip to content. 5 comments. TF2 Performance Guide. mat_specular 1 - makes shiny things shine. 7 for LCD with TN). mat_phong 0 mat_viewportscale 0. Try it and see if it helps. Even though Team Fortress 2 was first released in 2007 using a modified version of the famous Source engine, it still looks totally modern and relevant in today’s gaming terms. Current Favorites. . If I set mat_phong to 1, it goes silver/muddy gold. type mat_specular 0 in console 3. I've been using pakrat to open the newly compiled maps, and delete all the black cubemap textures, which allows the buildcubemaps command to actually generate and store new ones, but even with HDR disabled. The update will be applied automatically when you restart Team Fortress 2. it depends entirely on your cpu, i prefer mat_phong 0 for the looks, but mat_phong 1 gives me better performance. mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 mat_trilinear 0 mat_viewportscale 1 mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 1 . And one more thing to help you out with the performance. Right click Garry's Mod, click browse local files ( should be under manage ) Then go into "garrysmod/cfg". 0002. Since cubemaps are packed in your map they will carry over when you copy the map back from. posted about 3 years ago. "" # Max. #12. This isn't the answer but it helps framerate a lot. "1" # Determines whether spent shells are shown ejecting from a gun. GitHub Gist: instantly share code, notes, and snippets. So set it to 0 in your new cfg to. The Saxxy, Golden Pan, and Golden Wrench all make gold statues out of players. ; Nov 9, 2021 @ 12:41pm. r_lod 2 mat_picmip 2 mat_filtertextures 0 mat_filterlightmaps 0 mat_specular 0. mat_specular has no significant difference. (no, those arent reversed) #4. All Discussions. Shiny solution: mat_phong 1;mat_specular. If the owner wants me to take this down I will. livefox • 12 yr. Premium Powerups . -mat_specular 1. my TF2 weapon props have a purple tint on them (not a black and purple color) and it makes me mad that i can't use them with. Steam Workshop: Garry's Mod. mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None mat_monitorgamma: 2: Monitor gamma (typically 2. Level up: 24%, 304 Points needed. //mat_specular 1 //mat_phong 1 //r_rimlight 0 //mat_colorcorrection 1 //mat_bumpmap 1 //mat_hdr_level 2 //mat_motion_blur_enabled 0 //mat_motion_blur_forward_enabled 0 //0This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Coming back stronger than ever!. Last edited by WE are in the beam. Submit mat_specular 0 and later. Bugs Nota: Para algunos juegos (L4D /L4D2 ) se requiere un reinicio completo del juego después de construir los cubemaps para habilitarlos. Cl_playerspraydisable 0. I would join a trade server and ask someone to drop it for you so you could test it out. // anyway, so if you play competitive TF2, this won't help you. The mat_phong setting enables or disables Phong shading. quote • multi-quote • link. Request transferrred from /r/tf2 The game would look a lot better on worse computers that their user decided to disable this and would provide a more consistent look of the game (for instance on video streaming sites such as youtube, twitch etc). This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007…Team Fortress 2. เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติyeah read the title lol mat_phong 0 -turns off the phong, which makes the game look slightly more cartoony and gives a slight fps boost, tho mvm props, trucks and australiums break (mat_specular 0 fixes the australiums tho they dont look shiny anymore, and all reflections are gone which could also help with the fps) mat_color_projection. #12. Setting this to 0 will make ubers I set mat_phong to 0 and mat_specular to 1, and it gives me the all-gold aussie, which is exactly the opposite of what Star_ says in the video linked there. poloide21 • 1 yr. ; rotate. Hope this helps. mat_specular 0 mat_trilinear 0 If you're not sure what CPU you have open control panel, go to system and security, then. Models in this game have 3 levels of detail (or LODs), from most to least detailed: lod 0, lod 1, and lod 2. 2Ghz. 359 votes, 39 comments. Go into your C:\Program Files\Steam\Steamapps\Common\Team Fortress 2\tf\custom\My Custom Stuff\cfg folder (Or create all missing folders) 2. cfg file that give me slightly better FPS: mat_phong 0. //cl commands cl_forcepreload 1 cl_smooth 0 cl_detaildist 1 cl_detailfade 800 cl_ejectbrass. All aboard Hell Train as it takes a wild ride through 6 unique dimensions! This is a Halloween themed Capture the Flag map where you steal the Coal Core from the enemy train to power your own. 2 subscribers. A Team Fortress 2 (TF2) Mod in the Packs category, submitted by [N-Cognito] and Gearworks. You may see a small FPS gainTeam Fortress 2. EVGA GTX 570 | Q6600 @ 3. Description. 8 Reply. I would recommend changing these settings : mat_filterlightmaps 1 to mat_filterlightmaps 0 mat_trilinear 1 to mat_trilinear 0 mat_specular 1 to mat_specular 0 mat_viewportscale 1 to mat_viewportscale 0. Posts: 9. My problem is that the fix for it does not work on online games it only works offline. Jun 27, 2021. 3 Frags – +. mat_colcorrection_disableentities 1 mat_disable_bloom 1. I don't run any of chris's configs, is play on DX9. Water on maps have missing textures ( pink and black squared ). Like mat_phong 0 and other bunch of things. I've been having trouble with buildcubemaps as well. It removes specular lighting from models, thus removing any mirrored shine effects from their surface. 78 ms/f) 3. mat_queue_mode 2 . Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. exe and put this in Steamsteamapps, where all of your gcfs are. . Date Posted: Apr 11, 2022 @ 11:56am. cl_ejectbrass 0 // def. . You press "properties" and then go to "Set Launch Options". Log in to add games to your lists. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re. Team Fortress 2 > Discussioni generali > Dettagli della discussione. org launches tf2pickup. 8 mat_phong 1 mat_specular 1 mat_bumpmap 1 r_waterforceexpensive 0 r_waterforcereflectentities 0 r_shadowrendertotexture 0 // ----- //fromChris's config cl_showhelp 0. Anyone knoe how he did it i did it once but i cant remember how :/. Reply _frequent •. Setting this to 0 will make ubers non-shiny, and will remove some specular effects from in-game entities which support it. (mat_specular 1 in console). . GitHub Gist: instantly share code, notes, and snippets. Sorry for making another one of these threads. Team Fortress 2 Texture Problems! Briefcase without any texture and when it drops became invisible with only the timer on top. cl_phys_timescale 0. tried turning down all my video settings even though fps was fine, tried a bunch of console commands i read about and some performance ones i knew like. A: Enter "mat_specular 0" into the console before entering buildcubemaps. 8----- mat_phong 0 Fix Pack - A Mod for Team Fortress 2. 3" r_decals "4096" r_DispFullRadius "1000" r_DispRadius "1000" r_maxmodeldecal "100" voice_dsound "1" jpeg_quality "100" r_lod 0 mat_picmip -10 mat_parallaxmap 1 r_rootlod -10 mat_reducefillrate -10 r_threaded_particles 1. mat_picmip -1/0/1/2Also if that doesn't help i think you need to install a Mastercomfig online. mat_specular 1. You may see a small FPS gainConfigs. in_usekeyboardsampletime 0 //mat_clipz 1 // FX card users should set this to 0 -Comanglia mat_forcehardwaresync 0. mat_specular 0 mat_trilinear 0 mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 9 r_3dsky 0 r_ambientboost 0 r_ambientfactor 0 r_ambientmin 0 r_cheapwaterend 1 r_cheapwaterstart 1 r_decals 9 r_maxmodeldecal 9. it resets the game to factory install. posted about 9 years ago. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. get a performance config and then manually raise the settings you want to keep high. "What Does This Command Do?" - It fixes broken reflections and fullbright textures in most user and/or Valve created maps / props. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. whilst building cubemaps it wont save them into the bsp so before doing buildcubemaps. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. . Disable Steam Cloud for TF2. Putting those 2 commands together makes gold look like wood. Got a strong rig 9900K and 3070 but still suffer from some micro stutters ingame and insane Bloom (sometimes you can see who shot you)Now we'll create an "autoexec. Dead of Night (Dark) with Orange paint. To make an autoexec. r_rimlight 0 works. KONAN Sep 22, 2017 @ 8:12am. On newer graphics chips with longer pixel shaders, Source includes specular contributions with Fresnel terms as well as more custom effects. Fight wave after wave of Gray Mann's robot army in this brand new map, inspired by the invasion of Normandy on D-Day June 6th, 1944. However I absolutely hate the way aussies look with it so I downloaded a fix for it. No. Be sure to include the new cubemaps when publishing your level on the workshop, otherwise people will. Inspired by the eponymous crates from Team Fortress 2 by Valve Software. Try it after mat_phong 0. cfg","path. tf's [(better) Idle. Contains improved textures for dispenser and sentry as well as numerous props, decals, miscs and weapons. r_rimlight 0 // Disables rimlighting. 0004 // a bit less wordlighting, default is . Team Fortress 2 > General Discussions > Topic Details. Blast defense looks weird with mat_phong 0, it's a sort of yellow reflective color that looks like reflective piss. **If you have problems with textures being solid colours try "mat_specular 0/1"(replace 0/1 with the opposite to whatever the command is currently set to eg. ive found if you have mat_specular 1 ( cubemaps on ) whilst building cubemaps it wont save them into the bsp so before doing buildcubemaps set mat_specular 0 then build if anyone still has that problem, I can confirm that this solution helped me (cs source) All the real Australium is with the Administrator or in space. Subscribe. cfg so you don't have to go through he VPKs and change things. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. PSNparkerplace froyotech. mat_trilinear 0. Kr. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. It gathers all console commands and inputs them directly into your console for you once you start TF2. puur Sep 15, 2016 @ 10:42am. ago. I wonder if things will be better in Source 2 after some fans finally finish that fanmade tf2 game but in source 2. Wait for it to finish, the viewport will go white. cfg","path":"config/mastercomfig/cfg/comfig/comfig. To build the cubemaps, submit the following commands into the game's console: Command. alias "Audio2" "echo snd_mixahead 0. © Valve Corporation. with dxlevel 90 the command mat_picmip -1 raises FPS by ~40% but lowers FPS by ~3% on dxlevel 80 (I'm guessing TF2 lags when trying to compress the textures for skins) Using mat_viewportscale 0. cfg at the bottom of your autoexec? Reply replyOriginally posted by Christoffer395: Copy your map to TF2 then load it there, afterwards type this in the console is following order once the map is loaded: mat_specular 0. Mar 18, 2014 @ 11:44am type mat_specular 1 in console #1. Aug 15, 2015 @ 1:41pm ALL OF THE TEXURE IS MISSING AND REPLACED WITH PUPRPLE AND BLACK:. mat_hdr_level "0" // Set to 0 for no HDR, 1 for LDR+bloom on HDR maps, and 2 for full HDR on HDR maps. Go to tf2 r/tf2 • by patr8354. Purple Reflections. txt. Althoug i prefer dx level 90 and 800x600 res, relatively no lag, any lag is server side, and stil pretty good gami mat_specular 0 buildcubemaps mat_specular 1 Something was overwritten. Hope this helps. mat_specular 0; buildcubemaps; mat_hdr_level 2; mat_specular 0; buildcubemaps; What this does is building your cubemaps for both HDR and LDR lighting. Since then, all models have been like this. "mat_specular 1" for prop shine "mat_specular 0. Search it up and on the website select a VPK And download it. I want to know how much fps would decrease if I change my config mat_specular and bumpmap into 1. Exceptional aim with most weapons (hitting most pipes, shotgun bursts, scout meatshots etc) 674. I say thankfully because I really don't want to have to enable it if at all possible, as I much prefer the look of the game without it . I set mine to mat_phong kanye hoping to make my game look better but instead it just. cfg, include mat_phong 0 in this file. It's also fps boosting a. Add your console command in there. and after that, the viewport will be solid. mat_specular 0 buildcubemaps mat_specular 1 disconnect sv_cheats 1 mat_reloadallmaterials sv_cheats 0 При создании кубов для HDR требуется, чтобы вы повторили эти шаги после загрузки карты с включённым HDR. last played the game without issues on february 2nd, tried to play 2 weeks later and got this never ending freeze for a split second to a second every 2 seconds (MY ACTUAL FPS WAS FINE). View community ranking In the Top 1% of largest communities on Reddit. a guide with screenshots of what mat_specular, mat_phong, and mat_bumpmap look like in various configurations ReplyCommunity News tf2pickup. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Steam Community: Team Fortress 2. ) PSA: The acronym PSA stands for Public Service Announcement, not Petty Subjective Assertion, as it would appear that many posters. coolguy993 - 14 years ago -. cfg. will set the texture quality to high. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. ago. Try command mat_phong 0 in the console, if that doesn't do it maybe try mat_specular 0 or mat_bumpmap 0 Reply _J-Dot Demoman • Additional comment actions. mat_reducefillrate 1: mat_reduceparticles 1: mat_specular 1 // Controls specularity. Two, you were also taking the pic in the work camera, which also doesn't show things as they will actually look when rendered. cfg" without the quotes, or if there's one there, skip it. If you do not have overrides folder, create one. ARCHIVED. Reply B-Bom •. Run Steam's defragger for TF2. In third person Reply scpinvaderzimnerd • Additional comment actions. props_break_max_pieces "0" // Sets the amount of pieces props can break into. Included: Sniper's hitman's heatmaker Sniper's cleaner's carbine. I use mat_phong… Advertisement Coins. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007… Hi, I have had problems with the sprays in tf2 but in a post I found the solution. I use config cause of my poor laptop. im wondering if there are any mods that make water look HORRIBLE?Exponent for phong component of rim lighting. General. 2. Your map should now have cubemaps. . By «BBQ» Prophet #CorruptionAfoot. 3. Only works in fullscreen. Team Fortress 2 > General Discussions > Topic Details. i have been making tests creating my own servers, or by all means hosting my own matches, i already made my mind those might not work on Valve's servers so i wasn't expecting them to work in casual. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. If anyone has any idea why that would be awesome. So I have a australium rocket launcher and I use mat_phong 0. You might be missing a game that you need to have mounted. Quick PSA - remember how mat_phong 0 used to break australiums, turning them into an ugly yellow block? For some reason it stopped doing that. mat_phong 1. because this is map is so damn good that you somehow managed to make one of the worst maps in TF2 into a truly incredible one! Really wish there was a server running this. // This is a compilation of the best configs for the source engine (mainly tf2) and can affect l4d, portal 2 and dota 2 as well, giving a boost to your fps in-game. Created by DTCC. Ye, it does look like the 2006 trailer, but i don't understand why people say it looks like old tf2. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Is there any way to make the game look pixelated without resolution changing?" - Page 2. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. 3. I say thankfully because I really don't want to have to enable it if at all possible, as I much prefer the look of the game without it . When you make an assumption, you make an ass out of u and mption! Anthony01355 14 years ago #19. How do I install the required items for the map is they dont list anything specific?Team Fortress 2. Explore Gaming. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. enjoy Chip Bipple Aug 21 @ 9:49am And btw I LOVE the beautiful aesthetic, this map is so badass. mat_phong 1 is your default TF2 setting, mat_phong 0 is the command where it removes all the phong from your character and shades it. Just be aware that while disabling phong shading (mat_phong 0) does increase the cell-shaded 'cartoony' looks of classes that has its charm, it breaks certain things - Australium weapons look like entirely made of brass, the frozen corpses of Spy-Cicle victims have a messed. Y Reply More posts you may like. . Submit mat_specular 0 and later buildcubemaps in SFM's console. Dead of Night (Dark) with Orange paint. #footer_privacy_policy | #footer. Federal Casemaker with orange paint 2. Per page: 15 30 50. ago. Changing that value WILL freeze. Created by marcus. >> Credits go to the Original Author(s) of this Map. Make sure these commands are all set. Dandy Oct 1, 2016 @ 3:42pm. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. 0 and CW 2. 25 mat_specular 0 mat_bumpmap 0 r_shadowmaxrendered 0 r_shadowrendertotexture 0. 0 gives you more frames than 1; 0 increases your frames compared to 1, and 1 decreases compared to 0. Uninstall TF2 and download TF2 again. If that is not an issue or you can't get the games that you need (commonly Half-Life 2 episode 1, Half-Life episode 2, and counter strike source) then try the command mat_specular 0 in the Command console. This map has been.